Keep Calm and Pong On
~Angela & Cody~

pong on! title image


For our project we are adpating the bounce.cpp file and incoperating the various
tools. We are incoperating the colision detection from the linline.cpp and applying
that logic as well as the logic from client server to make it a multiplayer game as well as the
input reading from lab1 that used KBhit to read in keybaord input.

udp versus tcp
Original bounce.cpp code from Lab 5. Running code.