Joseph Gaede
4490 Game Dev
link to project page
project
Lab-2 features:
able to walk forwards, backwards, left, and right
able to look left and right with left and right arrow keys
controls on screen
unable to look up and done currently
smoke has been added
billboarding not working on odin
sorting not working on odin
ran on desktop
ran on odin
lab-3:
Two synchronized clocks
shadows on top of the clock faces spots
the child clock starts synchronized
in-process:
bit-field variable
lab-4:
billboarding working
sorting working
ran on desktop
ran on odin
lab-5:
LineLine.cpp:
Shows intersections of the two lines
Has 3 different scenarios:
scenario 0 - lineline intersection demo
pressing s starts the game and e shows the end screen
scenario 1 - mouse Game
pressing l returns to the demo screen and e shows the end screen
scenario 3 - end screen
displays final score
pressing s restarts the game and pressing l returns to the demo screen
in-progress:
improving interaction from mouse
bump.cpp:
pockets are stationary and dont react to collisions
when the distance between a ball and a pocket is low enough the ball will be shoved off screen to simulate
going into the pocket