The mobile app we intend to develop and deliver looks to improve and reevaluate what
many of these solutions attempt to resolve. Preschools are swamped with academic
paperwork, instead of administration and public education systems and implementations
realizing and doing what the children want to do. Children will often learn best when doing an
activity that stimulates them. Motor skills, visuals, audio cues, etc. are all part of this larger
umbrella. Learning through play, as given by example above, has proven to increase learning
performance and efficiency. Balance is a key factor in not only improving learning, but also
enjoying learning, where content is engaging and not tedious. Striking the balance of education
and fun is a goal of the mobile application, Brain Train. Our mobile app isn't so much a
replacement of a lesson plan and/or program as it is a complementary tool.
Games with audio and visual stimulation are vital for core learning in the early stages of
childhood. Pattern recognition, number recognition, association of shapes and objects, and
association of words and letters to real world items all contribute to a young child's
neurological maturing.
The type of game designs we plan to do focus on these prime targets,
where the child will still have a pleasing experience and at the same time, understand topics
that teachers are already implementing into classrooms today. Graphically intensive games are
a necessity for attention retention and consequently, more learning.
Many apps out today also do not have comprehensive data collection to showcase a
child's progress in any sort of learning and skills they may be growing and succeeding in. This issue was discussed in the section, Possible Solutions. Our programs, which will work together with a database, will keep a detailed track of a child's progression, successes, and failures. Data analytics may also be an avenue upon which to improve the users experience, making suggestions to the child (e.g., by order of games on a playlist), to play this game first, then the next one after, etc., focusing on the child's weaknesses educationally and developmentally instead of their strengths.
Parents and teachers, by being involved in the process, can encourage and give positive reinforcement to children, setting them up for better success down the road and long into their education years. Parents and teachers will also have access to a webpage which will give more detailed analysis of their child's progression in the skill sets that each of the games are oriented towards developing. This would be helping the parents as well as teachers adjust and help in the learning process of their children/students, complimenting each other in a way to boost the child's readiness for kindergarten and beyond far further in advance than a typical approach.
Teachers Allowing their children to cellpones as learning tool
USA TODAY