Nagi Obeid - Computer Graphics

Basketball Render using RayTracing

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I plan on using lab10 as a starting framework

Ray-Traced sphere

multiple light sources

area lighting

diffuse lighting

ray-trace shadows

Project Status

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Lab 1

Rotated Dog

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Lab 2

Bresenham Line Algorithm

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Lab 4

Circle

Lab 4

CheckerBoard

Lab 4

Ring

Lab 4

Barycentric

Lab 4

Lab 5

OpenGL Triangle

Lab 5

OpenGL Triangles

Lab 5

Lab 7

OpenGL Cylinder

Lab 7

Lab 9

Ray Tracing Scene Animation

Lab 9