rmojica/3480 CMPS 3480 Ronaldo Mojica
| Dice | 
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| For my project I would like to create a Dice. Elements I will be incorporating are: (Frame works Lab6) (UV Mapping) -Use OpenGL to create the cube demensions for the dice. -Use OpenGl to add a texture map of the numbers on the sides of the dice. -Add keys to allow the user to control the camera angles to view the dice falling in different perspectives(Lab 6). A challenege I will try to overcome is implementing UV Mapping for my dice. | 
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| UV Mapping Example | This is an example of a challenege I will try to solve for UV Mapping. Using this type of texture mapping will give the dice all of its sides and a color. https://www.mathematik.uni-marburg.de/~thormae/lectures/graphics1/graphics_7_1_eng_web.html#1 | 
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| Frameworks Example | 
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| Dice Project | 
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| Dice Project | 
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| Dice Project | 
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| Dice Project | 
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| Dice Project | 
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| Keys: E - Look Right Q - Look Left F - Zoom In U - Zoom Out | 
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| Bresenham line | 
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| Screen shot of Lab-2 lines |  | image size: 98458 | 
| Screen Shot of Lab-4 |  | 
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| Screen Shot of Lab-4 Barycentric Triangle |  | 
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| My Artwork for lab-4 |  | 
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| OpenGL | 
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| gif | 
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| Lab 8 Saturn | 
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| Lab 9 animation, GIF & Ray Tracing | 
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