rmojica/3480

CMPS 3480 Ronaldo Mojica

Dice

For my project I would like to create a Dice. Elements I will be incorporating are: (Frame works Lab6) (UV Mapping) -Use OpenGL to create the cube demensions for the dice. -Use OpenGl to add a texture map of the numbers on the sides of the dice. -Add keys to allow the user to control the camera angles to view the dice falling in different perspectives(Lab 6). A challenege I will try to overcome is implementing UV Mapping for my dice.

UV Mapping Example

This is an example of a challenege I will try to solve for UV Mapping. Using this type of texture mapping will give the dice all of its sides and a color. https://www.mathematik.uni-marburg.de/~thormae/lectures/graphics1/graphics_7_1_eng_web.html#1

Frameworks Example

Dice Project

Dice Project

Dice Project

Dice Project

Dice Project

Keys: E - Look Right Q - Look Left F - Zoom In U - Zoom Out

Bresenham line

Screen shot of Lab-2 lines

image size: 98458

Screen Shot of Lab-4

Screen Shot of Lab-4 Barycentric Triangle

My Artwork for lab-4

OpenGL

gif

Lab 8 Saturn

Lab 9 animation, GIF & Ray Tracing